bookmate game
en

Alan Cooper

  • Вадим Мазурciteerde uit10 maanden geleden
    to minimize mouse movement
  • Вадим Мазурciteerde uit2 jaar geleden
    Even the iPhone—generally the baseline for good user experience on a digital device—doesn’t anticipate that someone might not want to be pestered with a random phone call when he is in the middle of a business meeting that is sitting right there in the iPhone’s own calendar.
  • Вадим Мазурciteerde uit2 jaar geleden
    Products designed and built to achieve business goals alone will eventually fail; users’ personal goals need to be addressed.
  • Вадим Мазурciteerde uit2 jaar geleden
    but it really doesn’t address the first question any designer should ask: Why is a user performing an activity, task, action, or operation in the first place?
  • Вадим Мазурciteerde uit2 jaar geleden
    A general guideline of interaction design that seems to apply particularly well to productivity tools is that good design makes users more effective.
  • Вадим Мазурciteerde uit2 jaar geleden
    If the task is to enter 5,000 names and addresses into a database, a smoothly functioning data-entry application won’t satisfy the user nearly as much as an automated system that extracts the names from the invoicing system.
  • Вадим Мазурciteerde uit2 jaar geleden
    We tend to form mental models that are simpler than reality.
  • Вадим Мазурciteerde uit2 jaar geleden
    One of the most dangerous practices in product development is isolating designers from the users, because doing so eliminates empathic knowledge.
  • Вадим Мазурciteerde uit2 jaar geleden
    Personas help us understand which tasks are truly important and why, leading to an interface that minimizes necessary tasks (effort) while maximizing return.
  • Вадим Мазурciteerde uit2 jaar geleden
    It starts with a “day in the life” of the persona using the product, describing high-level product
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