en
Boeken
Fouad Sabry

Line Drawing Algorithm

What is Line Drawing Algorithm

In computer graphics, a line drawing algorithm is an algorithm for approximating a line segment on discrete graphical media, such as pixel-based displays and printers. On such media, line drawing requires an approximation. Basic algorithms rasterize lines in one color. A better representation with multiple color gradations requires an advanced process, spatial anti-aliasing.

How you will benefit

(I) Insights, and validations about the following topics:

Chapter 1: Line drawing algorithm

Chapter 2: Bresenham's line algorithm

Chapter 3: Xiaolin Wu's line algorithm

Chapter 4: Digital differential analyzer (graphics algorithm)

Chapter 5: Midpoint circle algorithm

Chapter 6: 2D computer graphics

Chapter 7: Digital geometry

Chapter 8: Hough transform

Chapter 9: Ray casting

Chapter 10: Gaussian function

(II) Answering the public top questions about line drawing algorithm.

(III) Real world examples for the usage of line drawing algorithm in many fields.

Who this book is for

Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Line Drawing Algorithm.
314 afgedrukte pagina’s
Oorspronkelijke uitgave
2024
Jaar van uitgave
2024
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